Релиз ezQuake 1.9 Beta 1
Итак, ezQuake команда выпустила первую бета-версию ezQuake v1.9, которая требует бета-тестеров для получения стабильности, и дальнейшей заточки клиента для использования на турнирах.
Новая версия как обычно содержит огромное количество изменений, но разработчики просят, уделить особое внимание следующим направлениям:
Программа установки
Демо воспроизведения (qwz, zip, gz, mvd.gz. ..)
Перемотка демо назад
QTV spectating
Меню
Также, рекомендуется использовать эту версию, для промотра игр с QTV, поскольку не все QTV функции доступны в старых версиях ezQuake. А список серверов с QTV можно найти на Quakeworld.tv.
Major Features
qw:// protocol support - feature by cokeman
r_bloom_* / gl_bloom* blooming - feature by cokeman
use already running client to run demos, QTV files, qw:// handlers - feature by cokeman
mp3_playertype - more media players support (winamp, xmms, xmms2, audacious, mpd) - feature by dkure
pk3, zip, gz, tar, doompack support, faster opening of files, VFS, load all present paks - feature by dkure
ownfrags HUD elements (You fragged Thresh) - feature by johnnycz
scr_teaminfo for MultiView demos playback, scr_teaminfo_show_self - feature by johnnycz
teamforceskins, enemyforceskins - feature by johnnycz
f_modified accepts plaguespak, debug and ruohis model(s) - feature by johnnycz
ingame menu menu_ingame - feature by johnnycz
scr_weaponstats live weapon stats support = old +wp_stats done better - feature by qqshka
faster (chunked) downloads - FTE protocol extension - feature by qqshka
powerup shells gl_powerupshells, gl_powerupshells_style, gl_powerupshells_size main code by Electro / LordHavoc - feature by qqshka
scr_shownick_* customization variables - feature by qqshka
teamoverlay: scr_teaminfo_order, scr_teaminfo_health, scr_teaminfo_armor_style, scr_teaminfo_weapon_style - feature by qqshka
VWEP support - see which weapon the player is holding; r_drawvweps, cl_novweps - feature by tonik
cl_vsync_lag_fix reduces delay in rendering for vertical synchronization with independent physics, check with vidlag HUD element - feature by tonik
Major Fixes
software rendering features from OpenGL version - HUD editor, pictures scaling, png support, text scaling, better caching, off-screen clipping, common GUI drawing - fixed by cokeman
mvd_autotrack fixes and refactoring + mvd_autotrack 4 - improved KTPro-like algorithm - fixed by johnnycz
QTV playback fixes: chat support, download, mapchange, buffering - fixed by qqshka
Major Changes
skyboxes turned off by default, we support 24bit sky textures now - changed by tonik
For major contributions thanks goes to
biomass for extensive testing and feedback
cokeman for lot's of work on new GUI system
cokeman for updating the software rendering code
dkure for enormous ammount of work on virtual filesystem
qqshka for qtv support updating
onik for keeping the code sane
Credits to external contributors
Electro for powerup shells code
LordHavoc for powerup shells code and CM_HullTrace gotos :)
PaRadiZer for help on Intel console flickering bug
phrosty for direct input buffer increase patch
shaga for helping out our users and for fragfile update
More Features
cl_curlybraces - enhanced scripting using { .. } blocks; split script lines by '' char - feature by borisu
cvar_in, cvar_out, alias_in, alias_out - QW262 config compatibility - feature by borisu
semi-transparent images for status bar possible - feature by cokeman
cl_backpackfilter - feature by dkure
conback loaded also from gamedir - possible to have special TF conback - feature by dkure
notify hud element - feature by gavoja
autotrack universal command - feature by johnnycz
cl_sayfilter_coloredtext cl_sayfilter_sendboth - feature by johnnycz
con_tilde_mode 1 make typing ~ char possible - feature by johnnycz
egacyquake command which turns off new features which can disturb old players - feature by johnnycz
mvd_autotrack_lockteam - keep auto-tracking only one team - feature by johnnycz
set_tp command, easier teamplay messages scripting - feature by johnnycz
timedemo with demo_benchmarkdumps outputs $log_dir/timedemo.log - feature by johnnycz
trackkiller command that will switch view to the player who fragged the player we are tracking - feature by johnnycz
cl_sbar 2 and 3 faithful HUD - feature by oldmanuk
Windows Raw Input in_mouse 3 (which fixes accelleration problems) - feature by qqshka
demo_autotrack - listen to demo-recorded autotrack - feature by qqshka
gl_rl_globe - customization of rocket light - feature by qqshka
n_di_bufsize - larger direct input buffer can prevent losing mouse positions info on low FPS - feature by qqshka
qtv_adjustbuffer dynamic buffer adjusting by changing playback speed - feature by qqshka
scr_showcrosshair hides cross in +showscores - feature by qqshka
togglespec command - feature by qqshka
vid_borderless removes window borders in windowed mode - feature by qqshka
r_tracker_color_* settings - feature by qqshka
sys_inactiveSound playing sounds even if window is not focused - feature by tonik
keys hud element, shows pressed keys - feature by tonik, johnnycz
inbuilt teamplay messages updates - feature by up2nogood
More Fixes
mouse updating in DGA and X11 - fixed by disconnect
support all sizes of skins - fixes TF skin bug - fixed by dkure
scoreboard label position bugfix - fixed by gavoja
OSS to ALSA switch bugfix - fixed by hexum
sound init crash bugfix - fixed by hexum
con_shift in disconnected mode fixed - fixed by qqshka
vid_restart memory leak bugfix, map change crash bugfix - fixed by qqshka
window command working again - fixed by qqshka
fixed loading of userinfo variables - fixed by qqshka
menu sensitivity fix - fixed by qqshka
less toon-like coronas - fixed by tei
gl_lightmode 2, textures were 25% darker - fixed by tonik
made AltGr-combinations work - fixed by tonik
old Quake dm4 "near quad movement" bugfix, used LordHavoc's gotos :) - fixed by tonik
turb textures were being brightened even without lightmaps - fixed by tonik
Mac build maintenance - fixed by tuna
gl_no24bit + gl_nailtrails 1 crash - fixed by up2nogood
reduce setinfo string usage - fixed by up2nogood
More Changes
allow independent physics toggling without restarting the client - changed by disconnect
"if" command support for rich condition syntax - changed by johnnycz
cl_onload allows you to execute any command on startup - changed by johnnycz
new main menu - changed by johnnycz
square coronas to circle ones - changed by qqshka
-data cmdline option - changed by tei
cl_pext_chunkeddownloads and cl_pext_other to fix QWD recording with chunked downloads enabled - changed by tonik
in_builtinkeymap 0 by default - changed by tonik
cl_crypt_rcon default to 1 - changed by up2nogood
cl_demoplay_flash default to 0.33 - changed by up2nogood
cl_window_caption default to 1 - changed by up2nogood
vid_hwgammacontrol default to 2 - changed by up2nogood
menu updates - changed by up2nogood
Minor Features
style property to speed HUD element - feature by cokeman
DarkPlaces Memory Manager - feature by disconnect
EF_GREEN - feature by dkure
gamedir macro - feature by dkure
glqwcl explosion type - feature by dkure
cfg_save_onquit automatically save your configuration - feature by johnnycz
gl_part_tracer1_color gl_part_tracer2_color to change color of rocket trail - feature by johnnycz
hud_clock_format - more clock formats - feature by johnnycz
mvd_utils_reinit may help when mvd_autotrack doesn't work - feature by johnnycz
disable monitor power off - feature by johnnycz
in-build "boomstick script" only in deathmatch mode higher than 1 - feature by johnnycz
lastloc, lastpowerup macros (%L, %o) - feature by johnnycz
scale property for tracking hud element - feature by johnnycz
r_tracker_string_suicides, r_tracker_string_died - feature by qqshka
support for more FTE protocol extensions (modeldbl, entitydbl*, spawnstatic2) - feature by qqshka
$W macro giving white led - feature by up2nogood
Minor Fixes
tons of inappreciable bugfixes - fixed by all of us
hud262 elements drawing - fixed by borisu
support showing more than 4 GB of memory - fixed by cokeman
re_trigger bugfix - fixed by disconnect
-mevdev bugfix - fixed by hexum
cl_fakename and in-built teamplay messages fix - fixed by johnnycz
gl_max_size not ignored in config.cfg anymore - fixed by qqshka
chaticon high ping bugfix - fixed by qqshka
colored string line end parsing - fixed by qqshka
menu mouse sensitivity on low FPS - fixed by qqshka
PF_logfrag invalid player name fix - fixed by tonik
clan arena TE_EXPLOSION packets bugfix - fixed by tonik
Minor Changes
emodel, pmodel to userinfo - changed by hexum
match_auto_logconsole default to 1 - changed by johnnycz
removed cl_oldPl, cl_newCompletion 0 - changed by johnnycz
MAX_INFO_STRING changed to 1024 - changed by qqshka
developer 2 debug level - changed by qqshka
r_particles_count does what -particles option did - changed by qqshka
better way of fbskins, watervis, allow_lumas protection - changed by tonik
draw_fps renamed to scr_scoreboard_drawfps - changed by up2nogood
msg setinfo default 1 - changed by up2nogood
Скачать / Download:
Upload.com.ua
QuakeT.net
Sourceforge.net
Комментарии
Всего комментариев: 1
11 марта 2008, 8:32
n1c3
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