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Релиз ezQuake 1.9 Beta 1
Итак, ezQuake команда выпустила первую бета-версию ezQuake v1.9, которая требует бета-тестеров для получения стабильности, и дальнейшей заточки клиента для использования на турнирах.

Новая версия как обычно содержит огромное количество изменений, но разработчики просят, уделить особое внимание следующим направлениям:
  • Программа установки
  • Демо воспроизведения (qwz, zip, gz, mvd.gz. ..)
  • Перемотка демо назад
  • QTV spectating
  • Меню
Также, рекомендуется использовать эту версию, для промотра игр с QTV, поскольку не все QTV функции доступны в старых версиях ezQuake. А список серверов с QTV можно найти на Quakeworld.tv.



Major Features


  • qw:// protocol support - feature by cokeman
  • r_bloom_* / gl_bloom* blooming - feature by cokeman
  • use already running client to run demos, QTV files, qw:// handlers - feature by cokeman
  • mp3_playertype - more media players support (winamp, xmms, xmms2, audacious, mpd) - feature by dkure
  • pk3, zip, gz, tar, doompack support, faster opening of files, VFS, load all present paks - feature by dkure
  • ownfrags HUD elements (You fragged Thresh) - feature by johnnycz
  • scr_teaminfo for MultiView demos playback, scr_teaminfo_show_self - feature by johnnycz
  • teamforceskins, enemyforceskins - feature by johnnycz
  • f_modified accepts plaguespak, debug and ruohis model(s) - feature by johnnycz
  • ingame menu menu_ingame - feature by johnnycz
  • scr_weaponstats live weapon stats support = old +wp_stats done better - feature by qqshka
  • faster (chunked) downloads - FTE protocol extension - feature by qqshka
  • powerup shells gl_powerupshells, gl_powerupshells_style, gl_powerupshells_size main code by Electro / LordHavoc - feature by qqshka
  • scr_shownick_* customization variables - feature by qqshka
  • teamoverlay: scr_teaminfo_order, scr_teaminfo_health, scr_teaminfo_armor_style, scr_teaminfo_weapon_style - feature by qqshka
  • VWEP support - see which weapon the player is holding; r_drawvweps, cl_novweps - feature by tonik
  • cl_vsync_lag_fix reduces delay in rendering for vertical synchronization with independent physics, check with vidlag HUD element - feature by tonik


Major Fixes


  • software rendering features from OpenGL version - HUD editor, pictures scaling, png support, text scaling, better caching, off-screen clipping, common GUI drawing - fixed by cokeman
  • mvd_autotrack fixes and refactoring + mvd_autotrack 4 - improved KTPro-like algorithm - fixed by johnnycz
  • QTV playback fixes: chat support, download, mapchange, buffering - fixed by qqshka


Major Changes


  • skyboxes turned off by default, we support 24bit sky textures now - changed by tonik


For major contributions thanks goes to


  • biomass for extensive testing and feedback
  • cokeman for lot's of work on new GUI system
  • cokeman for updating the software rendering code
  • dkure for enormous ammount of work on virtual filesystem
  • qqshka for qtv support updating
  • onik for keeping the code sane

Credits to external contributors

  • Electro for powerup shells code
  • LordHavoc for powerup shells code and CM_HullTrace gotos :)
  • PaRadiZer for help on Intel console flickering bug
  • phrosty for direct input buffer increase patch
  • senft for HUD config
  • shaga for helping out our users and for fragfile update


More Features


  • cl_curlybraces - enhanced scripting using { .. } blocks; split script lines by '' char - feature by borisu
  • cvar_in, cvar_out, alias_in, alias_out - QW262 config compatibility - feature by borisu
  • semi-transparent images for status bar possible - feature by cokeman
  • cl_backpackfilter - feature by dkure
  • conback loaded also from gamedir - possible to have special TF conback - feature by dkure
  • notify hud element - feature by gavoja
  • autotrack universal command - feature by johnnycz
  • cl_sayfilter_coloredtext cl_sayfilter_sendboth - feature by johnnycz
  • con_tilde_mode 1 make typing ~ char possible - feature by johnnycz
  • egacyquake command which turns off new features which can disturb old players - feature by johnnycz
  • mvd_autotrack_lockteam - keep auto-tracking only one team - feature by johnnycz
  • set_tp command, easier teamplay messages scripting - feature by johnnycz
  • timedemo with demo_benchmarkdumps outputs $log_dir/timedemo.log - feature by johnnycz
  • trackkiller command that will switch view to the player who fragged the player we are tracking - feature by johnnycz
  • cl_sbar 2 and 3 faithful HUD - feature by oldmanuk
  • Windows Raw Input in_mouse 3 (which fixes accelleration problems) - feature by qqshka
  • demo_autotrack - listen to demo-recorded autotrack - feature by qqshka
  • gl_rl_globe - customization of rocket light - feature by qqshka
  • n_di_bufsize - larger direct input buffer can prevent losing mouse positions info on low FPS - feature by qqshka
  • qtv_adjustbuffer dynamic buffer adjusting by changing playback speed - feature by qqshka
  • scr_showcrosshair hides cross in +showscores - feature by qqshka
  • togglespec command - feature by qqshka
  • vid_borderless removes window borders in windowed mode - feature by qqshka
  • r_tracker_color_* settings - feature by qqshka
  • sys_inactiveSound playing sounds even if window is not focused - feature by tonik
  • keys hud element, shows pressed keys - feature by tonik, johnnycz
  • inbuilt teamplay messages updates - feature by up2nogood


More Fixes


  • mouse updating in DGA and X11 - fixed by disconnect
  • support all sizes of skins - fixes TF skin bug - fixed by dkure
  • scoreboard label position bugfix - fixed by gavoja
  • OSS to ALSA switch bugfix - fixed by hexum
  • sound init crash bugfix - fixed by hexum
  • con_shift in disconnected mode fixed - fixed by qqshka
  • vid_restart memory leak bugfix, map change crash bugfix - fixed by qqshka
  • window command working again - fixed by qqshka
  • fixed loading of userinfo variables - fixed by qqshka
  • menu sensitivity fix - fixed by qqshka
  • less toon-like coronas - fixed by tei
  • gl_lightmode 2, textures were 25% darker - fixed by tonik
  • made AltGr-combinations work - fixed by tonik
  • old Quake dm4 "near quad movement" bugfix, used LordHavoc's gotos :) - fixed by tonik
  • turb textures were being brightened even without lightmaps - fixed by tonik
  • Mac build maintenance - fixed by tuna
  • gl_no24bit + gl_nailtrails 1 crash - fixed by up2nogood
  • reduce setinfo string usage - fixed by up2nogood


More Changes


  • allow independent physics toggling without restarting the client - changed by disconnect
  • "if" command support for rich condition syntax - changed by johnnycz
  • cl_onload allows you to execute any command on startup - changed by johnnycz
  • new main menu - changed by johnnycz
  • square coronas to circle ones - changed by qqshka
  • -data cmdline option - changed by tei
  • cl_pext_chunkeddownloads and cl_pext_other to fix QWD recording with chunked downloads enabled - changed by tonik
  • in_builtinkeymap 0 by default - changed by tonik
  • cl_crypt_rcon default to 1 - changed by up2nogood
  • cl_demoplay_flash default to 0.33 - changed by up2nogood
  • cl_window_caption default to 1 - changed by up2nogood
  • vid_hwgammacontrol default to 2 - changed by up2nogood
  • menu updates - changed by up2nogood


Minor Features


  • style property to speed HUD element - feature by cokeman
  • DarkPlaces Memory Manager - feature by disconnect
  • EF_GREEN - feature by dkure
  • gamedir macro - feature by dkure
  • glqwcl explosion type - feature by dkure
  • cfg_save_onquit automatically save your configuration - feature by johnnycz
  • gl_part_tracer1_color gl_part_tracer2_color to change color of rocket trail - feature by johnnycz
  • hud_clock_format - more clock formats - feature by johnnycz
  • mvd_utils_reinit may help when mvd_autotrack doesn't work - feature by johnnycz
  • disable monitor power off - feature by johnnycz
  • in-build "boomstick script" only in deathmatch mode higher than 1 - feature by johnnycz
  • lastloc, lastpowerup macros (%L, %o) - feature by johnnycz
  • scale property for tracking hud element - feature by johnnycz
  • r_tracker_string_suicides, r_tracker_string_died - feature by qqshka
  • support for more FTE protocol extensions (modeldbl, entitydbl*, spawnstatic2) - feature by qqshka
  • $W macro giving white led - feature by up2nogood


Minor Fixes


  • tons of inappreciable bugfixes - fixed by all of us
  • hud262 elements drawing - fixed by borisu
  • support showing more than 4 GB of memory - fixed by cokeman
  • re_trigger bugfix - fixed by disconnect
  • -mevdev bugfix - fixed by hexum
  • cl_fakename and in-built teamplay messages fix - fixed by johnnycz
  • gl_max_size not ignored in config.cfg anymore - fixed by qqshka
  • chaticon high ping bugfix - fixed by qqshka
  • colored string line end parsing - fixed by qqshka
  • menu mouse sensitivity on low FPS - fixed by qqshka
  • PF_logfrag invalid player name fix - fixed by tonik
  • clan arena TE_EXPLOSION packets bugfix - fixed by tonik


Minor Changes


  • emodel, pmodel to userinfo - changed by hexum
  • match_auto_logconsole default to 1 - changed by johnnycz
  • removed cl_oldPl, cl_newCompletion 0 - changed by johnnycz
  • MAX_INFO_STRING changed to 1024 - changed by qqshka
  • developer 2 debug level - changed by qqshka
  • r_particles_count does what -particles option did - changed by qqshka
  • better way of fbskins, watervis, allow_lumas protection - changed by tonik
  • draw_fps renamed to scr_scoreboard_drawfps - changed by up2nogood
  • msg setinfo default 1 - changed by up2nogood





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n1c3 / 06:02 11 марта 2008 QuakeWorld

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1. anged_Er  
11 марта 2008, 8:32

n1c3
- Ого, ты ещё не спишь?...

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